Nov 15, 2009 0
I see what you did there
There’s a lot of clever advertising out there. Snappy punchlines, cool camera angles and sexy people (c’mon, you know that is damned clever). But there’s clever and then there is clever. The latter is that type of advertising that sneaks up on you, usually so well camouflaged that you don’t realise it’s an ad at all. By the time you’ve clicked and recovered from your embarrassment (especially you, adland people), you then spend the next week nonchalantly mentioning it to friends as if you’d pretty much come up with the idea yourself, but couldn’t nail it because conservative clients had legal teams that had put a stop to it.

Think something like coca cola’s recent campaign for their new grip bottle that used velcro posters, a concept that literally stuck with consumers (although, as some pointed out, one that had potential to end in disaster). Using the same concept, Unicef spread a message about landmines, and then there is my personal favourite, a guerilla campaign for television series Dexter in Portugal, which literally scared the shit out of people to build awareness about the show. Each campaign worked hard to use a conventional space creatively and unconventionally, and although ROI is harder to measure, I have a pretty good idea how much attention I would be paying if the toilet I was using suddenly gushed with blood.
Ambient and experiential advertising seems to push these boundaries the hardest. Perhaps it’s because they have the tools to do it – we now have bus shelters that can emit smells, outdoor signage that can dispense samples and even advertisements that can recognise your response and react accordingly. But it doesn’t take crazy technology to make the smartest ads. It’s just a matter of thinking a little more imaginatively.
But how can digital advertising achieve this? How can we create something that is tactile, that elicits an uncontrollable reaction, that excites and inspires, that makes people want to reach out to the screen and touch it…(is it something like this, perhaps?) Digital suffers many of the same limitations of TV and video – we can show moving picture and sound, but we cannot create smell, taste or feel – but we have one huge advantage. We can interact with audiences.
There are limited examples of online advertising that really interact with the viewer. Somewhat surprisingly (considering the capabilities of the medium), the majority of concepts choose to go with the same stock standard banner ads, pop up displays and adwords. As the internet becomes more cluttered, however, there is going to have to be a shift in thinking. We’ll have to think outside the screen, so to speak. Beautiful websites just ain’t gonna cut it anymore, unless they are capable of something really cool. People will want to be surprised, delighted and intrigued; they will want tools and tricks that allow for this. Here’s our chance to make an online experience that is more than just beautiful and user-friendly. It can be memorable.
Alternatively, we’re just going to have to be really, really f*@cking funny. Either will require innovation.
Let’s get to it. And apologies for the use of italics, I was feeling overtly emphatic today.



























Unfortunately I imagine that this is poignantly relevant to all creative organisations. All aboard the train to the CCO. Via