Sep 23, 2008
machinima: games to move you
I’ve already posted about Ignis Solus, a machinima that inherently changed the way I considered the genre. Yesterday guest lecturer Leo Berkeley came and discussed machinima with us further. As he spoke about why he liked it, why it intrigued him, I felt more and more excited by the possibilities it presented…
It’s fascinating how machinima evolved – from gamers wanting to be able to record their gaming accomplishments to people using the engines in amazingly innovative ways to produce sophisticated cinematic experiences.
Anyone can do it. Use the capabilities (or powers, as I like to call them) of these games to fulfill your wildest fantasies… Your characters can be anywhere, do anything. Shape environments and situations to cater to your every whim. For you are the most powerful person in the world. And that, my friend, is exciting.
Produced by Evanon and available under creative commons.